Table-Top Games Market | Strategic Industry Evolutionary Analysis

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The surge in café culture where board games have established themselves as staples is estimated to spur the table-top games market share.

Table-Top Games Market -Overview

The surge in demand for gaming products especially in the past year’s lockdowns is estimated to promote the table-top games market. Reports created by MRFR detail the developments in the industry that can be expected in the market through the forecast period. The market is set to achieve USD 15.40 Billion in revenues and is anticipated to record a 5.7% CAGR in the forecast period.

The surge in café culture where board games have established themselves as staples is estimated to spur the table-top games market share. The surge in gaming culture in the younger population is estimated to further fuel the progress of the table-top games market in the forecast period.

Segmental Analysis

The segmental assessment of the table-top games market is conducted on the basis of type, distribution channel, and region. The distribution channel segment of the table-top games market consists of store-based channels further split into a convenience store, supermarkets hypermarkets, and specialty stores and non-store based channels. The type segment of the table-top games market consists of quiz games, card games, board games, strategy games, others. The regions included in the table-top games market are Asia Pacific, North America, Europe, and other significant regions.

Detailed Regional Analysis

The regional examination of the table-top games market includes Asia Pacific, North America, Europe, and other significant regions. The North American table-top games market governed the table-top games market in 2019, due to the increasing approval of numerous kinds of board games in the region. Moreover, the incidence of the significant players dedicated to table-top games in the US has made North America one of the leading markets for table-top games. Also, with the occurrence of COVID-19, the requirement for table-top games has augmented considerably in the region. The e-commerce channels such as Amazon have observed a 4,000% upsurge in sales of table-top games in the lockdown phase. The Asia Pacific table-top games market is estimated to generate lucrative prospects for the table-top games market in the forecast period. The national markets such as New Zealand Australia, India, China, and Japan control the Asia Pacific table-top games market in the APAC region. The occurrence of a huge number of millennial residents paired with the collective acceptance of table-top games in social media sites is projected to multiply the requirement for table-top games in the coming period.

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Competitive Analysis

The advancement of the market is spurred by the initiatives of the leaders in the global market, who are dedicating resources to the development of the overall market. The scale of innovation being observed in the market is another reason that is adding to the advancement of the global market in the future. The detrimental impact on the environment by the business practices is estimated to be a key component in the future growth strategies of the market. The government policies in several regions are very conducive to the development of the market in the upcoming period. The advancement of production technology and processes is estimated to augment the global market. The establishment of clear long-term objectives by market titans is estimated to set the tone for the continuing expansion of the market. The funding scenario in the market is estimated to be optimistic and conducive to the development of the stakeholders in the market. The identification of areas for sustainable enhancement in the supply chain is estimated to further fortify the market.

The renowned companies in the table-top games market are Hasbro, Inc. (US), Asmodee (France), Mattel, Inc. (US), Ravensburger AG (Germany), Goliath B.V. (Netherlands), Grand Prix International (Thailand), Buffalo Games (US), Grand Prix International (Thailand), Lifestyle Boardgames Ltd. (Russia) and Korea Boardgames, Co., Ltd. (South Korea).

Industry Updates:

Feb 2021 The Elder Scrolls 5: Skyrim The Board Game is being introduced by Modiphius Games, producer of the popular Fallout- and The Elder Scrolls-themed miniatures games. The new game is not being published on Kickstarter, the go-to crowdfunding spot for new tabletop games. Instead, the project will be introduced on Gamefound, an ambitious novel crowdfunding platform made-to-order for tabletop games.

Mar 2021 Exploding Kittens, a hit tabletop game creator, declared its first two-player board game, Tacocat Spelled Backwards, a palindrome-themed contest of tactics and wits that integrates stability of luck, strategy, and instinct. In a unique, friendly contest, challengers aim to outwit one another in encounters to win the eventual prize, Tacocat.

Feb 2021 Ravensburger is introducing an original Gargoyles tabletop game. The game is intended to be a family game and Ravensburger reveals that it’s appropriate for two to five players, ages 10 and up. The game will be offered nationwide at Target beginning this summer.

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