Global Mobile Gaming Market Executive Summary, Demand, Challenges And Forecast 2027

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Global Mobile Gaming Market: Industry Analysis and Forecast (2021-2027) by Operating System, Device, Technology and Region.

Global Mobile Gaming Market was valued at US$ 71.6 Bn. in 2020 and is expected to reach US$ 153.5 Bn. by 2027, at a CAGR of 11.5% during a forecast period.

Mobile Gaming Market Overview:

The Global Mobile Gaming Market In 2020, the global mobile gaming market is expected to be worth $71.6 billion. On mobile devices, games like BGMI, PUBG Mobile, Call of Duty Mobile, and others are immensely popular. The global market for games will expand in value as the popularity of smartphones grows. Growing global internet service penetration, combined with easy availability and access to online games, is expected to boost growth possibilities in the next years. Industry participants are working on device compatibility and efficiency as the urge to migrate away from physical games and toward online gaming grows. Over the previous eight years, free2play (F2P), massively multiplayer online (MMO), and multiplayer games have all grown in popularity, and this trend is projected to continue.

Historical Forecast Period:

Maximize Market Research report presents the analysis of each segment from 2021 to 2027 considering 2020 as the base year for the research. Compounded Annual Growth Rate (CAGR) for each respective segment calculated for the forecast period from 2020to 2027.

Mobile Gaming Market Overview and Dynamics:

The report covers comprehensive data on market drivers, restraints, emerging trends, and growth opportunities that can change the market dynamics of the end use industry. It provides an in-depth analysis of the Mobile Gaming Market segments which include products, applications, and competitor analysis.

The report's scope covers a full analysis of worldwide and regional markets for mobile games, as well as the causes for differences in the industry's growth in different countries. A growing number of smartphone users around the world is a primary driver in the market for mobile gaming. Over the projected period, the smartphone sector is expected to grow at an annual rate of 8%. Globally, smartphone and tablet users spend over US$ 6 billion on mobile game downloads, a figure that is predicted to rise dramatically between 2021 and 2027.
One of the key hurdles for new entrants in the industry is the enormous number of market companies and the regular launch of new games.

The free-to-play pricing model has the potential to expand: The free-to-play pricing model is preferred by the majority of mobile game developers since it has unlimited potential and may be downloaded for free. This enables players to check out a game before deciding whether or not to commit their time or money in it, resulting in increased revenue. Free-to-play apps like Pokémon GO are popular, with 43 million people in the United States playing them in 2018, according to Bank of America. It is predicted to grow to 67 million people by 2020. The number of participants in the Asia-Pacific region is predicted to rise from 84 million to 311 million over the same time period. As a result, the market's prospects are projected to improve as the number of consumers grows.

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Segmentation:

The android market was worth USD Mn. in 2020 and is predicted to grow at a CAGR of percent to USD Mn. by 2027, with a CAGR of percent. The increasing number of android-based smartphones is a crucial element driving the Android OS segment's rise in the worldwide mobile gaming market. As a result of the increasing popularity of mobile gaming platforms, the gaming software business, particularly for Android OS, is booming. Similarly, the MMR study examines all aspects of the mobile gaming industry, including transactions, payment methods, and end-users.

The smartphone device segment is expected to gain impetus as a result of growing smartphone use around the world. Due to advantages such as larger displays and a better viewing experience, tablets are expected to drive the mobile device segment's growth. Over the projected period, additional benefits such as the availability of high-end screens and sound systems are likely to increase segment growth.

Due to low danger, realistic scenarios, and improved retention and memory, the virtual reality segment retained the greatest share of percent in 2020. Virtual reality allows coaches and athletes to train more effectively in a range of sports by allowing them to observe and experience particular scenarios again and improve each time. It is mostly used as a training tool for measuring and analysing athletic performance.

Key Players:

• Activision Blizzard, Inc
• GungHo Online
• Nintendo Co., Ltd.
• Electronic Arts Inc.
• Glu Mobile, Inc
• Kabam Games, Inc.
• Rovio Entertainment Co
• The Walt Disney
• Zynga, Inc.
• Supercell Oy
• The Game Storm
• Ubisoft
• Gameloft SE
• 2K Games, Inc.
• 37Games
• Activision Blizzard
• Applovin
• Black Shark
• Cloudflare
• F5 Networks
• Kingsoft
• miHoYo
• NetEase
• Perfect World

Regional Analysis:

Regional analysis is another highly comprehensive part of the research and analysis study of the Mobile Gaming Market presented in the MMR report. Local development plans are often affected by the performance of Mobile Gaming market. Our report briefly explains all the factors, market size, growth rate, import and export in regions covering North America, Europe, Asia Pacific, Latin America, Middle East, and Africa. This research has provided market trends, key opportunities, factors affecting of particular regions, to examine the global and domestic Mobile Gaming market and these findings have been strategically presented in the report.

Competition Landscape:

Most of the key players present in the Mobile Gaming Market are focusing on mergers and acquisitions to expand their geographic presence and gain a competitive edge. Meanwhile, some of the other players are updating their existing product portfolios and adding innovative screens to keep up with the high consumer demand and generate more sales.

Key questions answered in Mobile Gaming Market report

  • What was the market size of Mobile Gaming Market in 2020 and forecast up to 2027?
  • Which is the largest regional Mobile Gaming Market?
  • What are the major trends followed in Mobile Gaming Market across different regions?
  • Who is the key Mobile Gaming Market companies leading the market?
  • What are the key strategies adopted by the leading Mobile Gaming Market companies in market?
  • Unique data points of this report
  • Statistics on Mobile Gaming Market penetration and spending worldwide
  • Recent trends across different regions in terms of adoption of Mobile Gaming Market for various end-use.
  • Notable developments going on in Mobile Gaming Market
  • Attractive investment proposition for segments as well as geography
  • Comparative scenario for all the segments for years 2020 (actual) and 2027 (forecast)

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About Us:

Maximize Market Research provides B2B and B2C research on 12000 high growth emerging opportunities technologies as well as threats to the companies across the Healthcare, Pharmaceuticals, Electronics Communications, Internet of Things, Food and Beverages, Aerospace and Defence and other manufacturing sectors.

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